Chess Puzzle #GjTnf — Advanced, White to move, middlegame

Rating 1632 · Advanced · endgame, mate, mate in 2, short.

Position

White: king b3; rooks a1/a7; knight c5; pawns c3/d4. Black: king d8; queen h3; rook g2; pawns d5/e2/e6/f7/h4. Black is ahead by 4 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Rg3 — rook g2→g3. Now White to move.
  2. Best move: Rd7+ — rook a7→d7, gives check. Opponent replies Ke8 (king d8→e8).
  3. Best move: Ra8# — rook a1→a8, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with Ra8# delivering checkmate.

Position data

FEN: 3k4/R4p2/4p3/2Np4/3P3p/1KP4q/4p1r1/R7 b - - 3 41

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.