Chess Puzzle #GlT7p — Intermediate, Black to move, middlegame

Rating 1463 · Intermediate · endgame, mate, mate in 2, pin, short.

Position

White: king g1; queen g6; rooks b1/e1; pawns a2/b3/e4/f2/g3/h3. Black: king g8; queen g7; rook f8; bishop d4; pawns a5/b6/c5/f3/h5. White is ahead by 3 points of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Qxh5 — queen g6→h5, captures pawn. Now Black to move.
  2. Best move: Qxg3+ — queen g7→g3, captures pawn, gives check. Opponent replies Kh1 (king g1→h1).
  3. Best move: Qg2# — queen g3→g2, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, pin, short. The combination ends with Qg2# delivering checkmate.

Position data

FEN: 5rk1/6q1/1p4Q1/p1p4p/3bP3/1P3pPP/P4P2/1R2R1K1 w - - 1 32

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.