Chess Puzzle #GnYJP — Intermediate, White to move, middlegame

Rating 1465 · Intermediate · attraction, endgame, mate, mate in 2, sacrifice, short.

Position

White: king g2; rooks f1/h4; bishop f6; pawn f2. Black: king g8; rooks a2/e8; bishop c5; pawns a7/c6/f7/g6/h6. Black is ahead by 4 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Kh7 — king g8→h7. Now White to move.
  2. Best move: Rxh6+ — rook h4→h6, captures pawn, gives check. Opponent replies Kxh6 (king h7→h6, captures rook).
  3. Best move: Rh1# — rook f1→h1, delivers checkmate.

Tactical themes

attraction, endgame, mate, mate in 2, sacrifice, short. The combination ends with Rh1# delivering checkmate.

Position data

FEN: 4r1k1/p4p2/2p2Bpp/2b5/7R/8/r4PK1/5R2 b - - 5 32

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.