Chess Puzzle #GtQNm — Advanced, Black to move, middlegame

Rating 1680 · Advanced · arabian mate, endgame, fork, mate, mate in 2, short.

Position

White: king h2; rook a6; bishop g3; knight f4; pawns a3/b2/c3/f2/f3/h3. Black: king f8; rook g5; knight d2; pawns b5/f6/f7/h4. White is ahead by 5 points of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Bxh4 — bishop g3→h4, captures pawn. Now Black to move.
  2. Best move: Nxf3+ — knight d2→f3, captures pawn, gives check. Opponent replies Kh1 (king h2→h1).
  3. Best move: Rg1# — rook g5→g1, delivers checkmate.

Tactical themes

arabian mate, endgame, fork, mate, mate in 2, short. The combination ends with Rg1# delivering checkmate.

Position data

FEN: 5k2/5p2/R4p2/1p4r1/5N1p/P1P2PBP/1P1n1P1K/8 w - - 0 36

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.