Chess Puzzle #GxPjm — Intermediate, Black to move, middlegame

Rating 1535 · Intermediate · crushing, endgame, pin, short.

Position

White: king g1; queen f1; rook f4; pawns d6/e3/e7/g2/h2. Black: king h7; queen g5; knight h4; pawns b2/e4/f5/g7/h6. White is ahead by 2 points of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Rxh4 — rook f4→h4, captures knight. Now Black to move.
  2. Best move: Qxe3+ — queen g5→e3, captures pawn, gives check. Opponent replies Kh1 (king g1→h1).
  3. Best move: Qc1 — queen e3→c1.

Tactical themes

crushing, endgame, pin, short. The key move Qxe3+ captures with check, forcing a response.

Position data

FEN: 8/4P1pk/3P3p/5pq1/4pR1n/4P3/1p4PP/5QK1 w - - 0 37

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.