Chess Puzzle #GxUnJ — Intermediate, White to move, middlegame

Rating 1573 · Intermediate · advantage, endgame, long.

Position

White: king c1; rook h1; bishops d6/e4; pawns a2/b2/c3/d4/f3. Black: king f6; rooks e8/g2; knight d5; pawns a7/b7/c6/h5. Black is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: Kg5 — king f6→g5. Now White to move.
  2. Best move: f4+ — pawn f3→f4, gives check. Opponent replies Nxf4 (knight d5→f4, captures pawn).
  3. Best move: Bxf4+ — bishop d6→f4, captures knight, gives check. Opponent replies Kxf4 (king g5→f4, captures bishop).
  4. Best move: Bxg2 — bishop e4→g2, captures rook.

Tactical themes

advantage, endgame, long. The key move Bxf4+ captures with check, forcing a response.

Position data

FEN: 4r3/pp6/2pB1k2/3n3p/3PB3/2P2P2/PP4r1/2K4R b - - 1 31

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.