Chess Puzzle #HSQm1 — Master, Black to move, middlegame

Rating 2453 · Master · advantage, long, middlegame.

Position

White: king h1; queen h3; rooks d7/e1; knight b5; pawns b3/c4/f4/g2/h2. Black: king h7; queen e4; rooks a5/a8; knight d4; pawns c5/f7/g6/h6. White is ahead by 1 point of material. Black to move.

Solution (3 moves)

  1. Opponent setup: Rxf7+ — rook d7→f7, captures pawn, gives check. Now Black to move.
  2. Best move: Kg8 — king h7→g8. Opponent replies Qc3 (queen h3→c3).
  3. Best move: Qxe1+ — queen e4→e1, captures rook, gives check. Opponent replies Qxe1 (queen c3→e1, captures queen).
  4. Best move: Kxf7 — king g8→f7, captures rook.

Tactical themes

advantage, long, middlegame. The key move Qxe1+ captures with check, forcing a response.

Position data

FEN: r7/3R1p1k/6pp/rNp5/2PnqP2/1P5Q/6PP/4R2K w - - 0 32

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.