Chess Puzzle #HW1vM — Advanced, White to move, middlegame

Rating 1702 · Advanced · advantage, endgame, master, pin, short.

Position

White: king h2; queen g5; rook f2; bishop d5; pawns a3/c4/d3/g3/h3. Black: king g7; queen d6; rook d8; knight f5; pawns a7/b6/c5/g6/h7. Material is balanced. White to move.

Solution (2 moves)

  1. Opponent setup: Rd7 — rook d8→d7. Now White to move.
  2. Best move: Rxf5 — rook f2→f5, captures knight. Opponent replies h6 (pawn h7→h6).
  3. Best move: Qg4 — queen g5→g4.

Tactical themes

advantage, endgame, master, pin, short. The key move Rxf5 wins material.

Position data

FEN: 3r4/p5kp/1p1q2p1/2pB1nQ1/2P5/P2P2PP/5R1K/8 b - - 4 33

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.