Chess Puzzle #HZktn — Intermediate, White to move, middlegame

Rating 1526 · Intermediate · advantage, fork, long, middlegame.

Position

White: king h1; queen g1; rook e1; bishops d2/g4; knight g3; pawns a2/b4/d5/f4/h2. Black: king g8; queen h4; rooks d7/h6; knight a6; pawns a7/c4/d6/f5/h5. White is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: hxg4 — pawn h5→g4, captures bishop. Now White to move.
  2. Best move: Nxf5 — knight g3→f5, captures pawn. Opponent replies Qxh2+ (queen h4→h2, captures pawn, gives check).
  3. Best move: Qxh2 — queen g1→h2, captures queen. Opponent replies Rxh2+ (rook h6→h2, captures queen, gives check).
  4. Best move: Kxh2 — king h1→h2, captures rook.

Tactical themes

advantage, fork, long, middlegame. The key move Nxf5 wins material.

Position data

FEN: 6k1/p2r4/n2p3r/3P1p1p/1Pp2PBq/6N1/P2B3P/4R1QK b - - 0 27

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.