Chess Puzzle #HnmrL — Expert, Black to move, middlegame

Rating 2188 · Expert · attraction, kingside attack, long, mate, mate in 3, middlegame.

Position

White: king h1; queen d1; rooks a1/f1; bishop f4; knights c3/e4; pawns a2/b2/c2/d3/g2. Black: king d7; queen h2; rooks a8/h8; bishops c6/d4; knight f5; pawns a6/b7/c5/d6/f7/g6. Black is ahead by 1 point of material. Black to move.

Solution (3 moves)

  1. Opponent setup: Bxh2 — bishop f4→h2, captures queen. Now Black to move.
  2. Best move: Rxh2+ — rook h8→h2, captures bishop, gives check. Opponent replies Kxh2 (king h1→h2, captures rook).
  3. Best move: Rh8+ — rook a8→h8, gives check. Opponent replies Qh5 (queen d1→h5).
  4. Best move: Rxh5# — rook h8→h5, captures queen, delivers checkmate.

Tactical themes

attraction, kingside attack, long, mate, mate in 3, middlegame, sacrifice. The combination ends with Rxh5# delivering checkmate.

Position data

FEN: r6r/1p1k1p2/p1bp2p1/2p2n2/3bNB2/2NP4/PPP3Pq/R2Q1R1K w - - 0 19

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.