Chess Puzzle #IJMr7 — Intermediate, Black to move, middlegame

Rating 1447 · Intermediate · advantage, capturing the defender, middlegame, short.

Position

White: king e1; queen d2; rooks a1/h1; bishop h4; knight f3; pawns a3/b2/c5/d4/e3/f2/g2/h2. Black: king e8; queen c6; rooks a8/f8; bishop e4; knight g6; pawns a6/b7/c7/d5/e6/h7. White is ahead by 2 points of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Qe2 — queen d2→e2. Now Black to move.
  2. Best move: Bxf3 — bishop e4→f3, captures knight. Opponent replies gxf3 (pawn g2→f3, captures bishop).
  3. Best move: Nxh4 — knight g6→h4, captures bishop.

Tactical themes

advantage, capturing the defender, middlegame, short. The key move Bxf3 wins material.

Position data

FEN: r3kr2/1pp4p/p1q1p1n1/2Pp4/3Pb2B/P3PN2/1P1Q1PPP/R3K2R w KQq - 1 16

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.