Chess Puzzle #Igzrl — Master, White to move, middlegame

Rating 2512 · Master · crushing, defensive move, endgame, very long.

Position

White: king e1; queen c7; rook b7; knight e2; pawns a3/d5/e4/f4/g4. Black: king g7; queen f6; rook f2; bishop e3; pawns a5/e5/f7/g6. White is ahead by 1 point of material. White to move.

Solution (4 moves)

  1. Opponent setup: exf4 — pawn e5→f4, captures pawn. Now White to move.
  2. Best move: g5 — pawn g4→g5. Opponent replies Qa1+ (queen f6→a1, gives check).
  3. Best move: Nc1 — knight e2→c1. Opponent replies Qxc1+ (queen a1→c1, captures knight, gives check).
  4. Best move: Qxc1 — queen c7→c1, captures queen. Opponent replies Rf1+ (rook f2→f1, gives check).
  5. Best move: Kxf1 — king e1→f1, captures rook.

Tactical themes

crushing, defensive move, endgame, very long. The key move is g5.

Position data

FEN: 8/1RQ2pk1/5qp1/p2Pp3/4PPP1/P3b3/4Nr2/4K3 b - - 2 38

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.