Chess Puzzle #Inmez — Master, Black to move, middlegame

Rating 2506 · Master · advantage, fork, long, middlegame, pin.

Position

White: king h2; queen g1; rooks d1/g3; knight f3; pawns a2/b2/c3/e4/f2/h3. Black: king h7; queen f7; rook g6; bishop c5; knight e2; pawns a6/b6/c7/e5/e6/h5. White is ahead by 2 points of material. Black to move.

Solution (3 moves)

  1. Opponent setup: Rxg6 — rook g3→g6, captures rook. Now Black to move.
  2. Best move: Qf4+ — queen f7→f4, gives check. Opponent replies Rg3 (rook g6→g3).
  3. Best move: Nxg1 — knight e2→g1, captures queen. Opponent replies Ng5+ (knight f3→g5, gives check).
  4. Best move: Kh6 — king h7→h6.

Tactical themes

advantage, fork, long, middlegame, pin. The key move is Qf4+.

Position data

FEN: 8/2p2q1k/pp2p1r1/2b1p2p/4P3/2P2NRP/PP2nP1K/3R2Q1 w - - 0 34

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.