Chess Puzzle #Iznrj — Advanced, Black to move, middlegame

Rating 1798 · Advanced · arabian mate, endgame, mate, mate in 2, short.

Position

White: king h2; rook e4; bishop g4; pawns a3/b3/c4/d5/h3. Black: king h8; rook g5; knight h4; pawns a6/b7/d6/h6. White is ahead by 1 point of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Be6 — bishop g4→e6. Now Black to move.
  2. Best move: Nf3+ — knight h4→f3, gives check. Opponent replies Kh1 (king h2→h1).
  3. Best move: Rg1# — rook g5→g1, delivers checkmate.

Tactical themes

arabian mate, endgame, mate, mate in 2, short. The combination ends with Rg1# delivering checkmate.

Position data

FEN: 7k/1p6/p2p3p/3P2r1/2P1R1Bn/PP5P/7K/8 w - - 3 34

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.