Chess Puzzle #JDoKN — Intermediate, White to move, middlegame

Rating 1517 · Intermediate · advantage, long, middlegame.

Position

White: king g1; rooks c1/c2; bishops c4/f2; knight e4; pawns a3/b4/f3/g2/h3. Black: king g8; rooks c8/d8; bishops b8/e6; knight d5; pawns a7/b6/e5/f6/g7/h7. Black is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: Kf7 — king g8→f7. Now White to move.
  2. Best move: Bxd5 — bishop c4→d5, captures knight. Opponent replies Rxc2 (rook c8→c2, captures rook).
  3. Best move: Bxe6+ — bishop d5→e6, captures bishop, gives check. Opponent replies Kxe6 (king f7→e6, captures bishop).
  4. Best move: Rxc2 — rook c1→c2, captures rook.

Tactical themes

advantage, long, middlegame. The key move Bxe6+ captures with check, forcing a response.

Position data

FEN: 1brr2k1/p5pp/1p2bp2/3np3/1PB1N3/P4P1P/2R2BP1/2R3K1 b - - 3 30

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.