Chess Puzzle #JUlMF — Intermediate, White to move, middlegame

Rating 1443 · Intermediate · advantage, endgame, fork, long, master.

Position

White: king g3; rook a8; knight d4; pawns f3/g2/h2. Black: king g7; rook a1; bishop b3; pawns a3/f6/f7/h7. Black is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: Bd5 — bishop b3→d5. Now White to move.
  2. Best move: Nf5+ — knight d4→f5, gives check. Opponent replies Kg6 (king g7→g6).
  3. Best move: Ne7+ — knight f5→e7, gives check. Opponent replies Kh6 (king g6→h6).
  4. Best move: Nxd5 — knight e7→d5, captures bishop.

Tactical themes

advantage, endgame, fork, long, master. The key move is Nf5+.

Position data

FEN: R7/5pkp/5p2/8/3N4/pb3PK1/6PP/r7 b - - 7 41

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.