Chess Puzzle #JYW7j — Master, White to move, middlegame

Rating 2444 · Master · crushing, deflection, endgame, long.

Position

White: king g3; queen e4; knight f3; pawns c3/d5/f6/g2. Black: king g8; queen d7; bishop b6; pawns a5/c4/c7/d6/f7/h6. Black is ahead by 2 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: h5 — pawn h6→h5. Now White to move.
  2. Best move: Kh2 — king g3→h2. Opponent replies Qg4 (queen d7→g4).
  3. Best move: Qe8+ — queen e4→e8, gives check. Opponent replies Kh7 (king g8→h7).
  4. Best move: Qxf7+ — queen e8→f7, captures pawn, gives check.

Tactical themes

crushing, deflection, endgame, long. The key move Qxf7+ captures with check, forcing a response.

Position data

FEN: 6k1/2pq1p2/1b1p1P1p/p2P4/2p1Q3/2P2NK1/6P1/8 b - - 0 28

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.