Chess Puzzle #Jto32 — Master, Black to move, middlegame

Rating 2559 · Master · advantage, endgame, long, pin.

Position

White: king h2; rooks a4/c8; bishop h5; pawns d6/f3/g4/h3. Black: king e2; rooks g7/h4; bishop e3; pawns b6/f4. White is ahead by 2 points of material. Black to move.

Solution (3 moves)

  1. Opponent setup: Re4 — rook a4→e4. Now Black to move.
  2. Best move: Kf1 — king e2→f1. Opponent replies Rxe3 (rook e4→e3, captures bishop).
  3. Best move: fxe3 — pawn f4→e3, captures rook. Opponent replies Kg3 (king h2→g3).
  4. Best move: Rxh5 — rook h4→h5, captures bishop.

Tactical themes

advantage, endgame, long, pin. The key move is Kf1.

Position data

FEN: 2R5/6r1/1p1P4/7B/R4pPr/4bP1P/4k2K/8 w - - 1 51

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.