Chess Puzzle #Jz0Sg — Master, White to move, endgame

Rating 2616 · Master · crushing, defensive move, endgame, trapped piece, very long.

Position

White: king f3; bishop e1; knight d3; pawns d4/g4. Black: king e6; rook h1; pawns d5/g5/h6. Material is balanced. White to move.

Solution (4 moves)

  1. Opponent setup: h5 — pawn h6→h5. Now White to move.
  2. Best move: Kg2 — king f3→g2. Opponent replies Rxe1 (rook h1→e1, captures bishop).
  3. Best move: Nxe1 — knight d3→e1, captures rook. Opponent replies hxg4 (pawn h5→g4, captures pawn).
  4. Best move: Kf2 — king g2→f2. Opponent replies Kf5 (king e6→f5).
  5. Best move: Ke3 — king f2→e3.

Tactical themes

crushing, defensive move, endgame, trapped piece, very long. The key move is Kg2.

Position data

FEN: 8/8/4k2p/3p2p1/3P2P1/3N1K2/8/4B2r b - - 2 55

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.