Chess Puzzle #KDkl1 — Advanced, White to move, middlegame

Rating 1835 · Advanced · advantage, endgame, long, sacrifice, skewer.

Position

White: king f2; rooks d5/e4; bishop f4; pawns a2/c4/e2/f3/g3. Black: king g6; queen g7; rook h8; knight f8; pawns a7/b6/c5/f7/h5. Black is ahead by 4 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Ne6 — knight f8→e6. Now White to move.
  2. Best move: Rxe6+ — rook e4→e6, captures knight, gives check. Opponent replies fxe6 (pawn f7→e6, captures rook).
  3. Best move: Rg5+ — rook d5→g5, gives check. Opponent replies Kf6 (king g6→f6).
  4. Best move: Rxg7 — rook g5→g7, captures queen.

Tactical themes

advantage, endgame, long, sacrifice, skewer. The key move Rxe6+ captures with check, forcing a response.

Position data

FEN: 5n1r/p4pq1/1p4k1/2pR3p/2P1RB2/5PP1/P3PK2/8 b - - 5 31

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.