Chess Puzzle #KJvRN — Intermediate, White to move, middlegame

Rating 1444 · Intermediate · master, mate, mate in 1, middlegame, one move.

Position

White: king f2; queen f6; rook g3; bishop d2; pawns c2/d4/e5/g2/h2. Black: king f8; queen b1; rooks d8/e8; bishop e6; pawns a6/b7/f7/h7. Black is ahead by 4 points of material. White to move.

Solution (1 move)

  1. Opponent setup: Rxd4 — rook d8→d4, captures pawn. Now White to move.
  2. Best move: Bh6# — bishop d2→h6, delivers checkmate.

Tactical themes

master, mate, mate in 1, middlegame, one move. The combination ends with Bh6# delivering checkmate.

Position data

FEN: 3rrk2/1p3p1p/p3bQ2/4P3/3P4/6R1/2PB1KPP/1q6 b - - 5 29

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.