Chess Puzzle #KU38B — Intermediate, Black to move, middlegame

Rating 1593 · Intermediate · advantage, attraction, endgame, long, pin.

Position

White: king g1; queen f2; rook c1; bishop f1; pawns a2/b5/e4/f3/g4/h4. Black: king g8; queen c8; bishops d8/f7; knight c5; pawns e5/f6/g7/h7. White is ahead by 1 point of material. Black to move.

Solution (3 moves)

  1. Opponent setup: Qxc5 — queen f2→c5, captures knight. Now Black to move.
  2. Best move: Qxc5+ — queen c8→c5, captures queen, gives check. Opponent replies Rxc5 (rook c1→c5, captures queen).
  3. Best move: Bb6 — bishop d8→b6. Opponent replies Kg2 (king g1→g2).
  4. Best move: Bxc5 — bishop b6→c5, captures rook.

Tactical themes

advantage, attraction, endgame, long, pin. The key move Qxc5+ captures with check, forcing a response.

Position data

FEN: 2qb2k1/5bpp/5p2/1Pn1p3/4P1PP/5P2/P4Q2/2R2BK1 w - - 0 33

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.