Chess Puzzle #KZTJ1 — Master, Black to move, middlegame

Rating 2414 · Master · attraction, crushing, deflection, middlegame, pin, sacrifice.

Position

White: king f2; queen g4; rooks a1/e4; bishops a3/b3; pawns a5/c3/g2/h3. Black: king g8; queen d2; rooks a8/f8; knight h4; pawns b7/f7/g7/h7. White is ahead by 3 points of material. Black to move.

Solution (4 moves)

  1. Opponent setup: Kg3 — king f2→g3. Now Black to move.
  2. Best move: Qxg2+ — queen d2→g2, captures pawn, gives check. Opponent replies Kxh4 (king g3→h4, captures knight).
  3. Best move: Qf2+ — queen g2→f2, gives check. Opponent replies Qg3 (queen g4→g3).
  4. Best move: g5+ — pawn g7→g5, gives check. Opponent replies Kxg5 (king h4→g5, captures pawn).
  5. Best move: Qxg3+ — queen f2→g3, captures queen, gives check.

Tactical themes

attraction, crushing, deflection, middlegame, pin, sacrifice, very long. The key move Qxg2+ captures with check, forcing a response.

Position data

FEN: r4rk1/1p3ppp/8/P7/4R1Qn/BBP4P/3q1KP1/R7 w - - 1 25

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.