Chess Puzzle #KizMC — Intermediate, White to move, middlegame

Rating 1501 · Intermediate · advanced pawn, advantage, discovered attack, endgame, interference, long.

Position

White: king h1; queen g4; bishop d3; knight g3; pawns a2/c2/f5/g2/h3. Black: king c8; queen b2; bishop e8; knight b6; pawns a7/b7/c6/d5/f7/g7/h7. Black is ahead by 2 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Qe5 — queen b2→e5. Now White to move.
  2. Best move: f6+ — pawn f5→f6, gives check. Opponent replies Bd7 (bishop e8→d7).
  3. Best move: fxg7 — pawn f6→g7, captures pawn. Opponent replies Bxg4 (bishop d7→g4, captures queen).
  4. Best move: g8=Q+ — pawn g7→g8, promotes to queen, gives check.

Tactical themes

advanced pawn, advantage, discovered attack, endgame, interference, long, master, promotion. The key move is f6+.

Position data

FEN: 2k1b3/pp3ppp/1np5/3p1P2/6Q1/3B2NP/PqP3P1/7K b - - 1 23

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.