Chess Puzzle #KliPL — Intermediate, Black to move, middlegame

Rating 1565 · Intermediate · endgame, mate, mate in 2, pin, short.

Position

White: king h2; queen e7; rooks d1/f1; pawns b4/c5/d7/f2/g3/h4. Black: king h7; queen c7; rooks a2/g6; pawns a6/b7/g7/h6. White is ahead by 2 points of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Qe4 — queen e7→e4. Now Black to move.
  2. Best move: Qxg3+ — queen c7→g3, captures pawn, gives check. Opponent replies Kh1 (king h2→h1).
  3. Best move: Qh3# — queen g3→h3, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, pin, short. The combination ends with Qh3# delivering checkmate.

Position data

FEN: 8/1pqPQ1pk/p5rp/2P5/1P5P/6P1/r4P1K/3R1R2 w - - 1 44

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.