Chess Puzzle #KmRjI — Intermediate, White to move, middlegame

Rating 1458 · Intermediate · advantage, endgame, fork, short.

Position

White: king e3; rooks f6/f7; knight c3; pawns a2/b2/c2/g3/h2. Black: king g5; rooks a8/f1; bishop h3; pawns a7/b6/h5. White is ahead by 2 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Rxf6 — rook f1→f6, captures rook. Now White to move.
  2. Best move: Ne4+ — knight c3→e4, gives check. Opponent replies Kg6 (king g5→g6).
  3. Best move: Rxf6+ — rook f7→f6, captures rook, gives check.

Tactical themes

advantage, endgame, fork, short. The key move Rxf6+ captures with check, forcing a response.

Position data

FEN: r7/p4R2/1p3R2/6kp/8/2N1K1Pb/PPP4P/5r2 b - - 6 33

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.