Chess Puzzle #L4FNP — Intermediate, Black to move, endgame

Rating 1500 · Intermediate · crushing, endgame, very long.

Position

White: king d4; rook d5; pawns a2/c3/f2/f5/h6. Black: king f7; rook g1; knight b6; pawn h7. White is ahead by 1 point of material. Black to move.

Solution (6 moves)

  1. Opponent setup: Rd6 — rook d5→d6. Now Black to move.
  2. Best move: Rd1+ — rook g1→d1, gives check. Opponent replies Kc5 (king d4→c5).
  3. Best move: Na4+ — knight b6→a4, gives check. Opponent replies Kc6 (king c5→c6).
  4. Best move: Rxd6+ — rook d1→d6, captures rook, gives check. Opponent replies Kxd6 (king c6→d6, captures rook).
  5. Best move: Nxc3 — knight a4→c3, captures pawn. Opponent replies a3 (pawn a2→a3).
  6. Best move: Nb5+ — knight c3→b5, gives check. Opponent replies Kc5 (king d6→c5).
  7. Best move: Nxa3 — knight b5→a3, captures pawn.

Tactical themes

crushing, endgame, very long. The key move Rxd6+ captures with check, forcing a response.

Position data

FEN: 8/5k1p/1n5P/3R1P2/3K4/2P5/P4P2/6r1 w - - 3 37

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.