Chess Puzzle #LkpJf — Advanced, White to move, middlegame

Rating 1763 · Advanced · endgame, mate, mate in 2, pin, short.

Position

White: king g2; rook d7; knight h5; pawns e4/f5/g4/h3. Black: king h7; rook d1; bishop b4; pawns b5/d3/d6/e5/g7/h6. Black is ahead by 2 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: d2 — pawn d3→d2. Now White to move.
  2. Best move: Nf6+ — knight h5→f6, gives check. Opponent replies Kh8 (king h7→h8).
  3. Best move: Rd8# — rook d7→d8, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, pin, short. The combination ends with Rd8# delivering checkmate.

Position data

FEN: 8/3R2pk/3p3p/1p2pP1N/1b2P1P1/3p3P/6K1/3r4 b - - 1 40

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.