Chess Puzzle #MmxnP — Master, Black to move, middlegame

Rating 2740 · Master · crushing, defensive move, master, middlegame, very long.

Position

White: king h1; queen f1; rooks b1/e1; bishop g1; knight d8; pawns e4/f3/g2/h3. Black: king g7; queen g3; rooks a2/c2; bishop f4; pawns e5/g6/h7. White is ahead by 4 points of material. Black to move.

Solution (5 moves)

  1. Opponent setup: Rb7+ — rook b1→b7, gives check. Now Black to move.
  2. Best move: Kh6 — king g7→h6. Opponent replies Nf7+ (knight d8→f7, gives check).
  3. Best move: Kh5 — king h6→h5. Opponent replies Nxe5 (knight f7→e5, captures pawn).
  4. Best move: Rxg2 — rook c2→g2, captures pawn. Opponent replies Rxh7+ (rook b7→h7, captures pawn, gives check).
  5. Best move: Bh6 — bishop f4→h6. Opponent replies Rxh6+ (rook h7→h6, captures bishop, gives check).
  6. Best move: Kxh6 — king h5→h6, captures rook.

Tactical themes

crushing, defensive move, master, middlegame, very long. The key move is Kh6.

Position data

FEN: 3N4/6kp/6p1/4p3/4Pb2/5PqP/r1r3P1/1R2RQBK w - - 5 56

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.