Chess Puzzle #NmmID — Master, White to move, middlegame

Rating 2730 · Master · advantage, defensive move, endgame, long.

Position

White: king h3; rooks d1/f1; bishop f6; pawns b2/e5/f3. Black: king e8; queen c2; rook a8; pawns a7/b7/f4/f7. Black is ahead by 2 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Qh7+ — queen c2→h7, gives check. Now White to move.
  2. Best move: Kg4 — king h3→g4. Opponent replies Qg6+ (queen h7→g6, gives check).
  3. Best move: Kxf4 — king g4→f4, captures pawn. Opponent replies Qh6+ (queen g6→h6, gives check).
  4. Best move: Kg3 — king f4→g3.

Tactical themes

advantage, defensive move, endgame, long. The key move is Kg4.

Position data

FEN: r3k3/pp3p2/5B2/4P3/5p2/5P1K/1Pq5/3R1R2 b q - 2 26

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.