Chess Puzzle #OjM0c — Advanced, White to move, middlegame

Rating 1958 · Advanced · advantage, endgame, pin, short.

Position

White: king f1; queen e2; rook c7; bishops b1/c3; pawns a2/b2/f2/g4/h5. Black: king h8; rooks a8/f8; bishop c8; pawns a6/b7/d3/f3/f6/f7. White is ahead by 6 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: dxe2+ — pawn d3→e2, captures queen, gives check. Now White to move.
  2. Best move: Ke1 — king f1→e1. Opponent replies Kg7 (king h8→g7).
  3. Best move: g5 — pawn g4→g5.

Tactical themes

advantage, endgame, pin, short. The key move is Ke1.

Position data

FEN: r1b2r1k/1pR2p2/p4p2/7P/6P1/2Bp1p2/PP2QP2/1B3K2 b - - 0 30

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.