Chess Puzzle #PjTIP — Advanced, White to move, middlegame

Rating 1984 · Advanced · advantage, discovered attack, endgame, long.

Position

White: king e2; rooks c6/d1; bishop g1; pawns a3/c5/e4. Black: king e7; rooks g8/h1; knight g2; pawns c7/e6/f4/g3. Black is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: Rf8 — rook g8→f8. Now White to move.
  2. Best move: Rxc7+ — rook c6→c7, captures pawn, gives check. Opponent replies Kf6 (king e7→f6).
  3. Best move: Bd4+ — bishop g1→d4, gives check. Opponent replies e5 (pawn e6→e5).
  4. Best move: Rxh1 — rook d1→h1, captures rook.

Tactical themes

advantage, discovered attack, endgame, long. The key move Rxc7+ captures with check, forcing a response.

Position data

FEN: 6r1/2p1k3/2R1p3/2P5/4Pp2/P5p1/4K1n1/3R2Br b - - 5 41

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.