Chess Puzzle #QgUJm — Master, White to move, middlegame

Rating 2455 · Master · crushing, endgame, very long.

Position

White: king c5; knight f3; pawns a6/b4/g2/h3. Black: king c7; bishop f5; pawns c6/d5/f6/g5/h4. Black is ahead by 1 point of material. White to move.

Solution (4 moves)

  1. Opponent setup: Be4 — bishop f5→e4. Now White to move.
  2. Best move: Nd4 — knight f3→d4. Opponent replies Bd3 (bishop e4→d3).
  3. Best move: Ne6+ — knight d4→e6, gives check. Opponent replies Kc8 (king c7→c8).
  4. Best move: Kb6 — king c5→b6. Opponent replies Bxa6 (bishop d3→a6, captures pawn).
  5. Best move: Kxa6 — king b6→a6, captures bishop.

Tactical themes

crushing, endgame, very long. The key move is Nd4.

Position data

FEN: 8/2k5/P1p2p2/2Kp1bp1/1P5p/5N1P/6P1/8 b - - 2 39

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.