Chess Puzzle #Qokpc — Master, Black to move, middlegame

Rating 2544 · Master · advantage, attraction, defensive move, deflection, long, middlegame.

Position

White: king f1; queen d2; rook c8; bishop e3; knights c2/f3; pawns a2/b2/d4/f2/h2. Black: king h7; queen e4; bishop f5; knights d7/g2; pawns a5/b6/f7/g7/h6. White is ahead by 5 points of material. Black to move.

Solution (3 moves)

  1. Opponent setup: Kxg2 — king f1→g2, captures knight. Now Black to move.
  2. Best move: Bh3+ — bishop f5→h3, gives check. Opponent replies Kxh3 (king g2→h3, captures bishop).
  3. Best move: Qxf3+ — queen e4→f3, captures knight, gives check. Opponent replies Kh4 (king h3→h4).
  4. Best move: Nf6 — knight d7→f6.

Tactical themes

advantage, attraction, defensive move, deflection, long, middlegame. The key move Qxf3+ captures with check, forcing a response.

Position data

FEN: 2R5/3n1ppk/1p5p/p4b2/3Pq3/4BN2/PPNQ1PnP/5K2 w - - 0 27

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.