Chess Puzzle #S0wok — Master, White to move, middlegame

Rating 2402 · Master · advantage, endgame, very long.

Position

White: king g3; queen a7; bishop e4; pawns a2/b3/c4/f3/g4/h3. Black: king h8; queen b2; rook e8; bishop c8; pawns a4/d6/g6/h7. Black is ahead by 3 points of material. White to move.

Solution (5 moves)

  1. Opponent setup: Qxa2 — queen b2→a2, captures pawn. Now White to move.
  2. Best move: Qf7 — queen a7→f7. Opponent replies Bd7 (bishop c8→d7).
  3. Best move: Qf6+ — queen f7→f6, gives check. Opponent replies Kg8 (king h8→g8).
  4. Best move: Bd5+ — bishop e4→d5, gives check. Opponent replies Be6 (bishop d7→e6).
  5. Best move: Bxe6+ — bishop d5→e6, captures bishop, gives check. Opponent replies Rxe6 (rook e8→e6, captures bishop).
  6. Best move: Qxe6+ — queen f6→e6, captures rook, gives check.

Tactical themes

advantage, endgame, very long. The key move Bxe6+ captures with check, forcing a response.

Position data

FEN: 2b1r2k/Q6p/3p2p1/8/p1P1B1P1/1P3PKP/Pq6/8 b - - 3 36

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.