Chess Puzzle #SFwNt — Master, Black to move, middlegame

Rating 2413 · Master · advantage, middlegame, queenside attack, very long.

Position

White: king b1; rooks e1/h1; bishop c4; knight g1; pawns b3/c2/e4/f3/g4/h2. Black: king g8; rooks a8/f8; bishop g5; pawns b4/d4/d6/f7/g7/h7. White is ahead by 3 points of material. Black to move.

Solution (5 moves)

  1. Opponent setup: Nh3 — knight g1→h3. Now Black to move.
  2. Best move: Bd2 — bishop g5→d2. Opponent replies c3 (pawn c2→c3).
  3. Best move: Bxc3 — bishop d2→c3, captures pawn. Opponent replies Rd1 (rook e1→d1).
  4. Best move: d3 — pawn d4→d3. Opponent replies Bxd3 (bishop c4→d3, captures pawn).
  5. Best move: Ra1+ — rook a8→a1, gives check. Opponent replies Kc2 (king b1→c2).
  6. Best move: Ra2+ — rook a1→a2, gives check.

Tactical themes

advantage, middlegame, queenside attack, very long. The key move is Bd2.

Position data

FEN: r4rk1/5ppp/3p4/6b1/1pBpP1P1/1P3P2/2P4P/1K2R1NR w - - 0 22

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.