Chess Puzzle #UHNjh — Master, White to move, middlegame

Rating 2642 · Master · crushing, defensive move, long, middlegame, pin.

Position

White: king g2; queen e2; rook e8; knight f3; pawns a2/b3/c2/g4/h3. Black: king g8; queen b6; rook f8; bishop d4; knight c6; pawns a7/b7/g6/g7/h7. Black is ahead by 3 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Qc5 — queen b6→c5. Now White to move.
  2. Best move: Qe6+ — queen e2→e6, gives check. Opponent replies Kh8 (king g8→h8).
  3. Best move: Qf7 — queen e6→f7. Opponent replies Qxc2+ (queen c5→c2, captures pawn, gives check).
  4. Best move: Kh1 — king g2→h1.

Tactical themes

crushing, defensive move, long, middlegame, pin. The key move is Qe6+.

Position data

FEN: 4Rrk1/pp4pp/1qn3p1/8/3b2P1/1P3N1P/P1P1Q1K1/8 b - - 2 22

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.