Chess Puzzle #UPPMm — Advanced, White to move, middlegame

Rating 1838 · Advanced · advantage, endgame, fork, long.

Position

White: king h3; rook c7; knight f3; pawns c3/f4/g3/h4. Black: king g7; rook c2; knight c5; pawns a5/b6/e5/g6/h5. Black is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: Kf6 — king g7→f6. Now White to move.
  2. Best move: fxe5+ — pawn f4→e5, captures pawn, gives check. Opponent replies Kf5 (king f6→f5).
  3. Best move: Nd4+ — knight f3→d4, gives check. Opponent replies Kxe5 (king f5→e5, captures pawn).
  4. Best move: Nxc2 — knight d4→c2, captures rook.

Tactical themes

advantage, endgame, fork, long. The key move fxe5+ captures with check, forcing a response.

Position data

FEN: 8/2R3k1/1p4p1/p1n1p2p/5P1P/2P2NPK/2r5/8 b - - 0 50

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.