Chess Puzzle #WY0mZ — Master, White to move, middlegame

Rating 2687 · Master · advantage, long, middlegame.

Position

White: king h1; queen c6; rooks e1/e7; bishop b2; knight d2; pawns a2/c5/d4/g2/h2. Black: king h8; queen f2; rooks b8/f8; bishops c7/c8; knight d7; pawns a7/g4/h4. Black is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: Qxd2 — queen f2→d2, captures knight. Now White to move.
  2. Best move: Bc1 — bishop b2→c1. Opponent replies Ne5 (knight d7→e5).
  3. Best move: R7xe5 — rook e7→e5, captures knight. Opponent replies Bxe5 (bishop c7→e5, captures rook).
  4. Best move: Bxd2 — bishop c1→d2, captures queen.

Tactical themes

advantage, long, middlegame. The key move is Bc1.

Position data

FEN: 1rb2r1k/p1bnR3/2Q5/2P5/3P2pp/8/PB1N1qPP/4R2K b - - 1 28

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.