Chess Puzzle #We86w — Master, Black to move, middlegame

Rating 2488 · Master · advantage, fork, intermezzo, middlegame, pin, very long.

Position

White: king g1; queen e3; rooks a1/f1; bishops e2/g3; pawns a2/b2/c4/d5/f2. Black: king e7; queen h3; rooks d8/g6; bishop d6; pawns a7/c6/c7/e6/f5/g4/h6. White is ahead by 1 point of material. Black to move.

Solution (6 moves)

  1. Opponent setup: dxe6 — pawn d5→e6, captures pawn. Now Black to move.
  2. Best move: f4 — pawn f5→f4. Opponent replies Bxf4 (bishop g3→f4, captures pawn).
  3. Best move: g3 — pawn g4→g3. Opponent replies fxg3 (pawn f2→g3, captures pawn).
  4. Best move: Bxf4 — bishop d6→f4, captures bishop. Opponent replies Qxf4 (queen e3→f4, captures bishop).
  5. Best move: Rxg3+ — rook g6→g3, captures pawn, gives check. Opponent replies Kf2 (king g1→f2).
  6. Best move: Rf8 — rook d8→f8. Opponent replies Qxf8+ (queen f4→f8, captures rook, gives check).
  7. Best move: Kxf8 — king e7→f8, captures queen.

Tactical themes

advantage, fork, intermezzo, middlegame, pin, very long. The key move Rxg3+ captures with check, forcing a response.

Position data

FEN: 3r4/p1p1k3/2pbp1rp/3P1p2/2P3p1/4Q1Bq/PP2BP2/R4RK1 w - - 1 25

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.