Chess Puzzle #YHm5I — Advanced, White to move, middlegame

Rating 1847 · Advanced · kingside attack, long, mate, mate in 3, middlegame.

Position

White: king g1; queen f7; rooks a1/e1; bishop a2; knight f3; pawns a3/d3/f2/g2/h2. Black: king h8; queen c7; rook a8; bishops c8/g7; knights b8/e7; pawns a7/b2/c5/f5/g6/h7. Black is ahead by 2 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: bxa1=Q — pawn b2→a1, captures rook, promotes to queen. Now White to move.
  2. Best move: Qe8+ — queen f7→e8, gives check. Opponent replies Bf8 (bishop g7→f8).
  3. Best move: Qxf8+ — queen e8→f8, captures bishop, gives check. Opponent replies Ng8 (knight e7→g8).
  4. Best move: Qxg8# — queen f8→g8, captures knight, delivers checkmate.

Tactical themes

kingside attack, long, mate, mate in 3, middlegame. The combination ends with Qxg8# delivering checkmate.

Position data

FEN: rnb4k/p1q1nQbp/6p1/2p2p2/8/P2P1N2/Bp3PPP/R3R1K1 b - - 0 19

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.