Chess Puzzle #Yrwl9 — Master, White to move, middlegame

Rating 2614 · Master · advantage, endgame, long.

Position

White: king g2; rook d7; knights d4/f4; pawns e5/f2/g3/h2. Black: king g7; queen d1; bishop b4; pawns a4/b6/d5/f7/g6/h6. Black is ahead by 3 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: g5 — pawn g6→g5. Now White to move.
  2. Best move: Nf5+ — knight d4→f5, gives check. Opponent replies Kg8 (king g7→g8).
  3. Best move: Nxd5 — knight f4→d5, captures pawn. Opponent replies Qxd5+ (queen d1→d5, captures knight, gives check).
  4. Best move: Rxd5 — rook d7→d5, captures queen.

Tactical themes

advantage, endgame, long. The key move is Nf5+.

Position data

FEN: 8/3R1pk1/1p4pp/3pP3/pb1N1N2/6P1/5PKP/3q4 b - - 3 35

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.