Chess Puzzle #ZFGj1 — Master, Black to move, middlegame

Rating 2779 · Master · advantage, attack on f2/f7, attraction, exposed king, fork, middlegame.

Position

White: king e1; queen g6; rooks a1/f1; bishops c1/d5; knight c3; pawns a2/b2/c5/h2. Black: king h8; queen h3; rook a8; bishops g3/g4; pawns a7/b7/g7. White is ahead by 9 points of material. Black to move.

Solution (6 moves)

  1. Opponent setup: Rf2 — rook f1→f2. Now Black to move.
  2. Best move: Bxf2+ — bishop g3→f2, captures rook, gives check. Opponent replies Kxf2 (king e1→f2, captures bishop).
  3. Best move: Rf8+ — rook a8→f8, gives check. Opponent replies Bf4 (bishop c1→f4).
  4. Best move: Qxh2+ — queen h3→h2, captures pawn, gives check. Opponent replies Ke3 (king f2→e3).
  5. Best move: Qxf4+ — queen h2→f4, captures bishop, gives check. Opponent replies Kd3 (king e3→d3).
  6. Best move: Bf5+ — bishop g4→f5, gives check. Opponent replies Qxf5 (queen g6→f5, captures bishop).
  7. Best move: Qxf5+ — queen f4→f5, captures queen, gives check.

Tactical themes

advantage, attack on f2/f7, attraction, exposed king, fork, middlegame, pin, very long. The key move Bxf2+ captures with check, forcing a response.

Position data

FEN: r6k/pp4p1/6Q1/2PB4/6b1/2N3bq/PP5P/R1B1KR2 w Q - 0 29

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.