Chess Puzzle #ZRRZp — Master, White to move, middlegame

Rating 2765 · Master · crushing, endgame, very long.

Position

White: king h1; queen g6; rook f1; pawns a4/b3/c4/g2/h2. Black: king e4; queen c5; rooks b8/f8; knight b6; pawns a6/b7/d6. Black is ahead by 6 points of material. White to move.

Solution (4 moves)

  1. Opponent setup: Kd4 — king e4→d4. Now White to move.
  2. Best move: Rd1+ — rook f1→d1, gives check. Opponent replies Ke3 (king d4→e3).
  3. Best move: Qg3+ — queen g6→g3, gives check. Opponent replies Ke4 (king e3→e4).
  4. Best move: Qg4+ — queen g3→g4, gives check. Opponent replies Rf4 (rook f8→f4).
  5. Best move: Re1+ — rook d1→e1, gives check.

Tactical themes

crushing, endgame, very long. The key move is Rd1+.

Position data

FEN: 1r3r2/1p6/pn1p2Q1/2q5/P1P1k3/1P6/6PP/5R1K b - - 0 35

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.