Chess Puzzle #a6MIJ — Master, White to move, middlegame

Rating 2468 · Master · crushing, endgame, short.

Position

White: king h5; queen e7; rook c7; knight h4; pawns d4/e5/f4/g4. Black: king g8; queen h2; rook f8; bishop c8; pawns a6/c3/d5/e6/f7/h6. Black is ahead by 2 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: c2 — pawn c3→c2. Now White to move.
  2. Best move: Qf6 — queen e7→f6. Opponent replies c1=Q (pawn c2→c1, promotes to queen).
  3. Best move: Rxc1 — rook c7→c1, captures queen.

Tactical themes

crushing, endgame, short. The key move is Qf6.

Position data

FEN: 2b2rk1/2R1Qp2/p3p2p/3pP2K/3P1PPN/2p5/7q/8 b - - 1 36

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.