Chess Puzzle #aHhnj — Master, White to move, middlegame

Rating 2530 · Master · advantage, long, middlegame.

Position

White: king h1; queen f6; rook f1; knight g5; pawns a2/b3/c3/e5/g4/h2. Black: king g8; queen b6; rooks c7/f8; knight c2; pawns a7/b7/d5/e6/f7/g6/h5. Black is ahead by 6 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Qe3 — queen b6→e3. Now White to move.
  2. Best move: gxh5 — pawn g4→h5, captures pawn. Opponent replies gxh5 (pawn g6→h5, captures pawn).
  3. Best move: Qh6 — queen f6→h6. Opponent replies f6 (pawn f7→f6).
  4. Best move: exf6 — pawn e5→f6, captures pawn.

Tactical themes

advantage, long, middlegame. The key move gxh5 wins material.

Position data

FEN: 5rk1/ppr2p2/1q2pQp1/3pP1Np/6P1/1PP5/P1n4P/5R1K b - - 1 26

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.