Chess Puzzle #arepH — Master, Black to move, middlegame

Rating 2426 · Master · advantage, attraction, kingside attack, middlegame, sacrifice, short.

Position

White: king g1; queen d1; rooks a1/f1; bishop c1; knights b1/g5; pawns a2/b2/c3/d2/f2/g2/h2. Black: king e8; queen d6; rooks a8/h8; bishop c5; knights e5/f6; pawns a7/b7/c7/e6/g7/h7. White is ahead by 1 point of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Re1 — rook f1→e1. Now Black to move.
  2. Best move: Bxf2+ — bishop c5→f2, captures pawn, gives check. Opponent replies Kxf2 (king g1→f2, captures bishop).
  3. Best move: Neg4+ — knight e5→g4, gives check.

Tactical themes

advantage, attraction, kingside attack, middlegame, sacrifice, short. The key move Bxf2+ captures with check, forcing a response.

Position data

FEN: r3k2r/ppp3pp/3qpn2/2b1n1N1/8/2P5/PP1P1PPP/RNBQ1RK1 w kq - 3 10

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.