Chess Puzzle #crrMI — Advanced, Black to move, middlegame

Rating 1812 · Advanced · endgame, mate, mate in 2, pin, short.

Position

White: king d2; queen e2; rooks d1/d4; bishop b2; pawns a3/b4/e7. Black: king h8; queen g5; rook g3; pawns a6/b7/c6/f6/h7. White is ahead by 6 points of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Ke1 — king d2→e1. Now Black to move.
  2. Best move: Rg1+ — rook g3→g1, gives check. Opponent replies Qf1 (queen e2→f1).
  3. Best move: Qe3# — queen g5→e3, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, pin, short. The combination ends with Qe3# delivering checkmate.

Position data

FEN: 7k/1p2P2p/p1p2p2/6q1/1P1R4/P5r1/1B1KQ3/3R4 w - - 6 35

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.