Chess Puzzle #dZXHQ — Master, Black to move, middlegame

Rating 2876 · Master · advantage, kingside attack, long, middlegame, pin.

Position

White: king g1; queen e4; rooks d7/e2; knight c3; pawns a2/b2/c2/f2/f5/g2. Black: king h8; queen f6; rook g8; bishop c5; knight g4; pawns a7/b6/e5/h5. White is ahead by 4 points of material. Black to move.

Solution (3 moves)

  1. Opponent setup: Nd5 — knight c3→d5. Now Black to move.
  2. Best move: Qh4 — queen f6→h4. Opponent replies g3 (pawn g2→g3).
  3. Best move: Qxg3+ — queen h4→g3, captures pawn, gives check. Opponent replies Kf1 (king g1→f1).
  4. Best move: Bxf2 — bishop c5→f2, captures pawn.

Tactical themes

advantage, kingside attack, long, middlegame, pin. The key move Qxg3+ captures with check, forcing a response.

Position data

FEN: 6rk/p2R4/1p3q2/2b1pP1p/4Q1n1/2N5/PPP1RPP1/6K1 w - - 5 26

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.