Chess Puzzle #dgNDZ — Master, White to move, opening

Rating 2550 · Master · advantage, capturing the defender, long, middlegame.

Position

White: king e1; queen d1; rooks a1/h1; bishops d3/e3; knights b5/g1; pawns a3/b4/e5/f2/g2/h2. Black: king e8; queen b6; rooks c8/h8; bishops f5/f8; knights d4/h6; pawns a7/b7/d5/e6/f7/g7/h7. Black is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: Nc2+ — knight d4→c2, gives check. Now White to move.
  2. Best move: Bxc2 — bishop d3→c2, captures knight. Opponent replies Bxc2 (bishop f5→c2, captures bishop).
  3. Best move: Bxb6 — bishop e3→b6, captures queen. Opponent replies Bxd1 (bishop c2→d1, captures queen).
  4. Best move: Nxa7 — knight b5→a7, captures pawn.

Tactical themes

advantage, capturing the defender, long, middlegame. The key move Bxc2 wins material.

Position data

FEN: 2r1kb1r/pp3ppp/1q2p2n/1N1pPb2/1P1n4/P2BB3/5PPP/R2QK1NR b KQk - 5 11

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.